Also known as: The Further Adventures of G.I. Joe
Release Date: September 16th, 1985 – September 20th, 1985 (first run syndication, 5 parts)
Directed by: John Gibbs, Terry Lennon
Written by: Ron Friedman
Based on: G.I. Joe: A Real American Hero by Larry Hama
Music by: Johnny Douglas, Rob Walsh
Cast (voices): Michael Bell, Arthur Burghardt, Mary McDonald-Lewis, Bill Ratner, B.J. Ward, Frank Welker, Christopher Collins, Zack Hoffman, Kene Holiday, Neil Ross, Keone Young, Corey Burton, John Hostetter, Bill Morey, Lee Weaver, Pat Fraley, Hal Rayle, Will Ryan, Ketty Lester, François Chau, Morgan Lofting
Hasbro, Sunbow Productions, Marvel, Toei, 5 Episodes (first run syndication), 22 Minutes (per episode), 100 Minutes (movie cut)
“Let’s reconnoiter, Snake Eyes. Try not to attract attention… Sure. Who’d notice a wet sailor with a parrot and a silent masked man with a timber wolf.” – Shipwreck
Like the two five-part miniseries events before it, G.I. Joe: The Pyramid of Darkness was made to be combined into a feature length film for VHS release and for weekend replays. Also, this was the first five episodes of the regular G.I. Joe television show. This feels like the third part of a trilogy with the two miniseries releases before it but it is also the start of a much larger G.I. Joe television run. This would also be the last five-part miniseries until the start of season two, which would kickoff with Arise, Serpentor, Arise!
The Pyramid of Darkness really ups the ante. We have all the major Cobra officers from the previous two miniseries but we now get introduced to my favorite fictional twins of all-time Tomax and Xamot, the Crimson Guard commanders. They also run Extensive Enterprises as a corporate front for Cobra and they basically function as Cobra’s CFOs.
We also get the debut of several new members of G.I. Joe. Three of the coolest characters Alpine, Bazooka and Quick Kick have a pretty big spot in the story. In fact, I like their chemistry as a group and they are a good comedic addition to the show.
Like the other miniseries before this, Cobra has a superweapon. In this one, it is the Pyramid of Darkness. The way this one functions is a lot more interesting and cooler than the previous two superweapons. Basically, Cobra positions four giant black cubes around the Earth. They also send the Dreadnoks to space to overtake a G.I. Joe space station, which is needed to link the four cubes. Once all five points are secured and operational, the top half of the Earth is covered by an electric pyramid that works like an EMP, killing the electrical power of anything within its massive reach. This gives Cobra a huge advantage in world domination. The Joes have to then battle it out with Cobra in exotic and dangerous locations once again.
The Dreadnoks in space element is really cool, especially when their genetically engineered beasts, the Fatal Fluffies, grow to monstrous proportions. I actually wished that the Fluffies would have returned to the show and also had toys, back when I was a kid. With Duke on the space station, this makes the third time in three stories that he is a Cobra captive. Really, Duke? Get it together, bro! You’re the leader of G.I. Joe until General Hawk comes along in season two.
I also wanted to mention the character of Satin. She was a pop singer that worked the Cobra nightclub circuit. Really though, she was working her way into the organization because her father was framed by Cobra for crimes he didn’t commit, which ruined his life. Satin works as an ally to Shipwreck and Snake Eyes and was instrumental to the story, yet we never see her again after this.
The Pyramid of Darkness is my favorite story of the Marvel/Sunbow G.I. Joe universe. Actually, it’s my favorite Joe story, period. Well, not counting Larry Hama’s G.I. Joe comic books because that dude wrote some amazing shit.